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  IF YOU'RE GOING TO PLAY A GAME. MAKE IT A BIG ONE!  

History

BIG started out as making games for fun. Then with good reviews this turned in to a business.

Why Unity

Blood Iron Games chooses Unity as our game engine of choice as it is versatile. It makes editing and customising the game easy. When using unity it allows the BIG team to collaborate and have multiple team members working on it. when publishing the final build it is quick and allows us to quickly change between platforms. Another amazing thing is that it has inbuilt tools for screen fitting and an input manager. All these tools allow us to focus on the game rather than the engine needed to run our games.

About BIG

As a game production company that plays games as well, we want to ensure that it is user-friendly for new players but still has a diverse control schematic. This assists the user to maintain the gameplay and not need to go through a long and tedious tutorial. When playing games on mobile we know how bad ads are so we will strive to have no pop-up video ads and only ads for extra coins, gems, etc..

CONTACT US

ADDRESS: AT HOME AND NOT YET BIG ENOUGH

TEL: Not got one yet |  BloodIronGames@GMAIL.COM

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© 2019 BloodIronGames. Made at home. Played at home.

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